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更新:2021.9.8 [2021/10/26 19:38]
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更新:2021.9.8 [2022/08/09 23:45] (当前版本)
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   * **车间:**在Mount Blair车间中退出构建模式后,可视化构建边界不再存在。   * **车间:**在Mount Blair车间中退出构建模式后,可视化构建边界不再存在。
  
-==== Challenges ====+==== 挑战 ====
  
-DailyCultist Ghouls now correctly count toward Challenges that require players to kill Cultists.+  * **每日:**邪教食尸鬼现在正确计算在需要玩家杀死邪教食尸鬼的挑战中。
  
-Daily Ops +==== 日常运维 ====
-Audio: Daily Ops locations now properly play music that’s specific to the game mode. +
-Audio: Weapon sound effects have been slowed down while affected by Freezing Touch. +
-Contextual Ammo: When using a Pepper Shaker with a standard magazine, enemies in Daily Ops will now drop shotgun shells more often. +
-Enemies: Cultist enemies now correctly display objective markers overhead during Daily Ops inside Vault 96. +
-Enemies: Enemies who have rocket launchers no longer stop shooting at the player after firing a single rocket. +
-Enemies: Daily Ops bosses no longer prioritize melee attacking the player over using their primary weapons. +
-Enemies: Fixed an issue that could cause Mothman Hatchlings to become invincible. +
-Enemies: Mothman Hatchlings no longer become unresponsive. +
-Enemies: Fixed an issue that could cause Mothman Hatchlings to become stuck in walls after teleporting. +
-Enemies: Camouflaged Mothman Hatchlings no longer become invisible while attacking. +
-Locations: Entering a Daily Op in Watoga Civic Center during the quest “The Ol’ Weston Shuffle” no longer causes incorrect quest targets to display in the Daily Op instance. +
-Markers: Custom map markers no longer appear on the Compass while in a Daily Ops instance. +
-Mutations: Enemies with Volatile no longer damage other enemies on death. +
-Mutations: All weapons used by “Freezing” enemies will now apply the Freezing Touch effect, except grenades and mines. +
-Mutations: The Freezing Touch effect no longer persists on players after leaving a Daily Op. +
-Mutations: Getting hit by enemies with Freezing Touch now causes a Freezing Touch effect to appear in the Pip-Boy. +
-Mutations: The Toxic Blood effect no longer suddenly stops applying damage. +
-Mutations: Enemies with Volatile or Toxic Blood no longer explode and damage players after completing a Daily Op. +
-Mutations: Enemies with Group Regeneration now properly heal their nearby companions. +
-Mutations: Resilient visual effects no longer persist on enemies after they have been healed. +
-Mutations: Shooting enemies with Resilient no longer sometimes causes black decals to appear on their bodies. +
-Mutations: Enemies with Resilient no longer display the Resilient visual effects immediately after spawning. +
-Operation Report: The description text for Elder Tier rewards now correctly states that it guarantees a rare reward on the player’s first completion. +
-Operation Report: Fixed an issue that could cause the Operation Report to display an incredibly high completion time. +
-Rewards: Fixed an issue that allowed players to earn Daily Ops rewards more often than intended when playing during the daily reset. +
-Subtitles: Adjusted the subtitles for several of Vernon Dodge’s voice lines so that they match his voiceover.+
  
-Events & Quests +  * **音频**:每日行动地点现在正确播放音乐,这是特定的游戏模式。 
-A Knight’s PenanceThe Shovel no longer retains its quest item status after clearing the rock wall during the quest. +  * **声音**:武器的声音效果被冻结之触降低。 
-A Satisfied ConsciencePicking up a clue during the Defeat the robots” objective and then logging out no longer prevents this quest from progressing after logging back in. +  * **背景弹药**:当使用带有标准弹夹的胡椒瓶时,《每日行动》中的敌人将更频繁地投掷散弹弹。 
-Field TestingPaladin Rahmani now says the correct dialogue based on the player’s choices when asked about the Putnams. +  * **敌人**:在96号墓穴的每日行动中,邪教的敌人现在正确地显示头顶上的目标标记。 
-ManhuntVATS can now target Mad Dog Malone. +  * **敌人**:拥有火箭发射器的敌人不再在发射一枚火箭后停止向玩家射击。 
-Missing PersonsFixed an issue that could prevent players from progressing the quest after finding the Dove Necklace. +  * **敌人**:每日行动的boss不再优先使用近战攻击玩家而不是使用他们的主要武器。 
-Monster MashBeing on the event leaderboard no longer prevents the player from joining Daily Ops. +  * **敌人**:修正了一个可能导致蛾人孵化的小飞蛾变成无敌的问题。 
-One Violent NightPlaying an instrument no longer causes enemies to stand still or run away from the player. +  * **敌人**:飞蛾人幼仔不再失去反应。 
-The CatalystRussell Dorsey will no longer remain inside Fort Atlas after the quest. +  * **敌人**:修正了一个问题,可能导致蛾人孵化的幼雏卡在墙壁后传送。 
-The Elusive CraneFixed an issue that could allow players to repeatedly receive an item reward from the RobCo Cache.+  * **敌人**:伪装飞蛾人孵化的幼雏在攻击时不再隐身。 
 +  * **地点**:在任务“the Ol’Weston Shuffle中进入Watoga市民中心的每日任务不再导致每日任务实例中显示不正确的任务目标。 
 +  * **标记**:自定义地图标记在日常操作实例中不再出现在指南针上。 
 +  * **突变**:具有挥发性的敌人死亡时不再伤害其他敌人。 
 +  * **突变**:除手榴弹和地雷外,所有被“冻结”敌人使用的武器现在都将使用“冻结触摸”效果。 
 +  * **突变**:离开每日任务后,冻结之触效果不再持续。 
 +  * **突变**:被敌人用冰点之触击中现在会在Pip-Boy中产生冰点之触效果。 
 +  * **突变**:毒血效果不再突然停止施加伤害。 
 +  * **突变**:带有挥发性血或有毒血的敌人在完成每日任务后不再爆炸并伤害玩家。 
 +  * **突变**:有群体回复能力的敌人现在可以正确地治疗他们附近的同伴。 
 +  * **突变**:有弹性的视觉效果不再持续在敌人被治疗后。 
 +  * **突变**:用弹性射击敌人不再有时会导致他们身上出现黑色贴花。 
 +  * **突变**:具有弹性的敌人不再在产卵后立即显示弹性视觉效果。 
 +  * **操作**报告:上一层奖励的描述文字现在正确地说明,它保证玩家第一次完成任务时获得稀有奖励。 
 +  * **操作**报告:修正了一个可能导致操作报告显示一个难以置信的高完成时间的问题。 
 +  * **奖励**:修正了一个问题,允许玩家赚取每日行动奖励比预期时,在每天重置玩。 
 +  * **字幕**:调整了弗农道奇的几句话的字幕,使他们匹配他的画外音。
  
-Items +==== 活动和任务 ====
-Ammo Converter: Fixed an issue in which the Ammo Converter would remove or grant Cryo ammo when attempting to sell or buy Fuel. +
-Apparel: The Mr. Claus Beard can no longer be equipped at the same time as the Centurion Helmet. +
-Legendary Cores: Attempting to transfer a Legendary Core into a container now correctly causes a “You can’t store that here” message to appear. +
-Legendary Weapons: Fixed an issue causing melee weapons with the “Reflects 50% of melee damage while blocking” legendary effect to deal more damage than intended. +
-Melee Weapons: Players can now properly pick up Sheepsquatch Clubs found in the world. +
-Ranged Weapons: Black Powder Weapons now correctly have a “No appearance” mod, and weapon paints the player had previously applied can be removed.+
  
-Localization +  * 骑士的忏悔:在任务中清除岩壁后,铲不再保留任务物品的状态。 
-Legendary ItemsRemoved unnecessary extra words from the prefixes of certain legendary attribute names in non-English versions of the game. +  * 良心得到满足:在“击败机器人”的目标中获得线索,然后注销不再阻止再次登录后的任务进展。 
-Legendary Power ArmorCorrected the name of Bolstering Legendary Power Armor mods in the French version of the game. +  * 野外测试:圣骑士拉赫马尼现在会根据玩家的选择说出正确的对话。 
-QuestsFixed an issue that could cause some of Knight Shin’s dialogue options to be skipped during “A Knight’s Penance” in the Italian version of the game.+  * 追捕:VATS现在可以瞄准疯狗马龙。 
 +  * 失踪的人:修正了一个问题,可能会阻止玩家在寻找鸽子项链后进行任务。 
 +  * Monster Mash:出现在事件排行榜上不再会阻止玩家加入Daily Ops。 
 +  * 《暴力之夜》:演奏乐器不再导致敌人站着不动或从玩家身边逃跑。 
 +  * 催化剂:任务结束后,拉塞尔·多尔西将不再留在阿特拉斯堡。 
 +  * The Elusive Crane:修复了玩家可以反复从RobCo Cache中获得道具奖励的问题。
  
-NPCs +==== 项目 ====
-Minerva: Removed a number of item plans from Minerva’s inventory that can be earned elsewhere, like the Ammo Converter and Chicken Coop. +
-Power Armor: NPCs who wear Power Armor will no longer be affected by debuffs caused by having an empty Fusion Core.+
  
-Perk Cards +  * 弹药转换器:修正了一个问题,弹药转换器将移除或授予低温弹药时,试图出售或购买燃料。 
-CannibalPlayers who are on a team, but are not the Team Leader, can now correctly consume corpses inside instanced cells. +  * 服装:克劳斯先生的胡子不能和百夫长头盔同时装备。 
-GrenadierNow properly increases the blast damage radius of grenades. +  * 传奇核心:试图将传奇核心转移到容器中,现在会正确地显示“你不能在此存储”的消息。 
-Lock and LoadEntering or exiting Power Armor no longer removes the faster reload effect.+  * 传奇武器:修正了导致近战武器“反射50%的近战伤害而阻挡”传奇效果造成比预期更多伤害的问题。 
 +  * 近战武器:玩家现在可以正确地捡起世界中发现的羊蹲俱乐部。 
 +  * 远程武器:黑火药武器现在正确地有一个“没有外观”mod,和武器油漆,玩家以前应用可以删除。
  
-Performance & Stability +==== 本地化 ====
-Client: Fixed an issue that could cause the game client to crash after placing Power Armor. +
-Client: Addressed game client crashes that could occur during normal gameplay. +
-Client: Fixed an issue that could cause “undefined” items to appear in the Pip-Boy inventory, which would result in a client crash when inspecting or selecting those items. +
-Client: Switching between first- and third-person view while viewing a container during a period of heavy combat no longer causes the game client to crash.+
  
-User Interface +  * 传奇物品:在非英语版本的游戏中,删除某些传奇属性名称前缀中不必要的额外单词。 
-Compass: The icon for the Survival Tent now correctly appears on the Compass. +  * 传奇力量盔甲:修正了法文版游戏中传奇力量盔甲的名字。 
-Main Menu: After launching the game, rapidly pressing buttons to reach the Main Menu more quickly no longer causes the Seasons widget display "Max Rank." +  * 任务:修正了一个可能导致骑士Shi的问题
-Perk Cards: On PC, if a player has both the animated and normal version of a Perk Card, both can now be selected using the mouse. +
-Scoreboard: The next repeatable rank-up reward after reaching Rank 130 now appears correctly on the Scoreboard. +
-Scoreboard: Fixed an issue that could cause the Scoreboard to appear while the player was already using a crafting Workbench. +
-Settings: Pressing the “Defaults” button now properly resets all Game Settings to their default values. +
-SettingsOn PC, toggling the Controller setting to “On” using the mouse no longer prevents the player from navigating the Game Settings menus with a controller. +
-SocialFixed an issue that could cause pending friend requests to disappear after a few minutes. +
-SocialFixed an issue that could cause a player to appear offline to their friends when viewed in the friends list.+
  
-World +==== npc ====
-Environment: Corrected several locations where the player could see outside the game world. +
-Foundation: Fixed a location where Paige could become stuck in Foundation. +
-Pathing: Corrected several locations around Appalachia where players could become stuck. +
-Pathing: Fixed a ramp that enemies and players could not walk up in the construction area of R&G Processing Services. +
-Vault 94: The Vault 94 Community Terminal no longer opens an incorrect Terminal submenu after selecting the “Vault 94 Purpose” option. +
-Vault-Tec University: Protectrons no longer become stuck in the Computer Lab inside Vault-Tec University.+
  
 +  * Minerva:从Minerva的库存中删除了一些可以在其他地方获得的物品计划,如弹药转换器和鸡舍。
 +  * 能量护甲:穿着能量护甲的npc将不再受空核聚变核仁的减益影响。
 +
 +==== 活跃卡 ====
 +
 +  * 食人魔:团队成员,但不是队长的玩家,现在可以正确地消耗副本内的尸体。
 +  * 掷弹兵:现在正确地增加手榴弹的爆炸伤害范围。
 +  * 锁定和装填:进入或退出能量护甲不再移除快速装填效果。
 +
 +==== 性能和稳定性 ====
 +
 +  * 客户端:修正了一个问题,可能导致游戏客户端崩溃后放置能量护甲。
 +  * 客户端:解决正常游戏过程中可能发生的游戏客户端崩溃问题。
 +  * 客户端:修正了一个问题,可能导致“未定义”项目出现在Pip-Boy库存,这将导致客户端崩溃时检查或选择那些项目。
 +  * 客户端:在第一人称和第三人称视角之间切换,同时查看集装箱期间的激烈战斗不再导致游戏客户端崩溃。
 +
 +==== 用户界面 ====
 +
 +  * 指南针:生存帐篷的图标现在正确地出现在指南针上。
 +  * 主菜单:在启动游戏后,快速按下按钮以更快地到达主菜单不再导致季节小部件显示“Max Rank”。
 +  * Perk卡片:在PC上,如果玩家同时拥有动画版和普通版的Perk卡片,现在可以用鼠标来选择。
 +  * 记分板:到达130级后的下一个可重复的等级奖励现在会在记分板上正确显示。
 +  * 记分牌:修正了当玩家已经在使用工作台时,记分牌会出现的问题。
 +  * 设置:按“默认”按钮现在正确地重置所有游戏设置到他们的默认值。
 +  * 设置:在PC上,使用鼠标将控制器设置切换到“开”不再阻止玩家使用控制器导航游戏设置菜单。
 +  * 社会性:修正了一个可能导致等待的好友请求在几分钟后消失的问题。
 +  * 社交性:修正了一个可能导致玩家在好友列表中显示为离线的问题。
 +
 +==== 世界 ====
 +
 +  * 环境:修正了几个玩家可以看到游戏世界之外的地方。
 +  * Foundation:固定一个位置,佩奇可能会卡在基金会。
 +  * 路径:修正了阿巴拉契亚附近玩家可能会被卡住的几个位置。
 +  * 路径:修复了一个斜坡,敌人和玩家不能在R&G处理服务的建筑区域行走。
 +  * Vault 94:在选择“Vault 94目的”选项后,Vault 94社区终端不再打开错误的Terminal子菜单。
 +  * Vault-Tec大学:protectron不再被困在Vault-Tec大学的计算机实验室里。
 +  * 
  
更新/2021.9.8.1635248289.txt.gz · 最后更改: 2022/08/09 23:42 (外部编辑)